Surviving the harsh environments of Ark: Survival Evolved (ASE) and the demanding, Unreal Engine 5-powered Ark: Survival Ascended (ASA) requires more than standard web hardware.
At COLO BIRD, our enterprise-grade dedicated game servers provide the bare metal infrastructure your community needs for massive mod compatibility, stable tick rates, and lag-free PvP combat.
Whether you are spinning up a private co-op map or engineering a massive, multi-server Cross-Ark cluster, our raw computing power delivers a hosting environment that virtualized, shared systems simply cannot match.
Ark server performance issues often stem from insufficient CPU, RAM, or storage, though mods, structure counts, and corrupted save files can also contribute. Migrating to COLO BIRD helps resolve these critical issues at the infrastructure level:
We built our hosting network from the ground up for high-intensity, low-latency multiplayer gaming.
Deployed in Tier-3 data centers, our network routes are optimized to deliver the lowest possible ping, giving your players a competitive advantage.
Popular Ark servers are prime targets for DDoS attacks. Our enterprise shielding filters malicious traffic in real-time without interrupting active player connections.
Fully support cross-platform configurations. Unite your community by allowing PC (Steam/Epic), Xbox, and PlayStation console players to survive together on a single server.
Yes. Our dedicated environments include full root and FTP access, allowing you to migrate .ark map saves, .arktribe data, and .arkprofile files directly into your new server.
Absolutely. ASA's Unreal Engine 5 architecture demands robust hardware. Our machines are provisioned with high-frequency CPUs, DDR RAM, and NVMe SSDs to host next-generation Ark servers flawlessly.
Yes. Every server comes with always-on, enterprise-grade DDoS mitigation to keep your world online and secure.
Yes. Our high-performance servers have the CPU and RAM bandwidth required to run multiple maps concurrently, enabling seamless character and item transfers across instances.